When Insomniac Games decided to make a separateSpider-Maninstallment that centered wholly on Miles Morales as its titular character, it knew it needed to put loads of effort into making Miles unique compared to Peter Parker. One of the waysMarvel’s Spider-Man: Miles Moralesachieves this is in Miles' distinct character model animations.
BothMarvel’s Spider-ManandMarvel’s Spider-Man: Miles Moralesfeature stylish traversal animations, such as tumble-flips or eccentric tailspins while in midair. Further, Miles' traversal optionally adds his diverse bio-electrokinesis for midair extension launches.Marvel’s Spider-Man: Miles Moralesraises the bar for creative fluidity, but, as one player demonstrates, there are still funny instances where the player’s mastery of New York City traversal is sometimes not a match for unexpected environmental bugs.
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Redditor u/MORTIS77DEATH presents a clip of them swinging cinematically through the open world with a perfect mastery of the differenttricks and mechanics thatMarvel’s Spider-Man: Miles Moraleshas to offer. However, as they sprint-scale a building and the “X” prompt appears for players to launch themselves overtop the roof, the player continues to sprint upward instead and becomes trapped in the roof’s vent after they noclip through it.
The noclip prevents them from colliding with the vent and instead phase into it, where the collision reappears afterward, and they are no longer able to escape. MORTIS77DEATH perhaps believes it is a result of too much “speed” that caused the environmental perch mechanic to noclip them. It seems as if the interaction to launch themselves over the roof is bugged, otherwise, this particular roof and vent are bugged, and they had simply managed to interact with it among all other buildings inMarvel’s Spider-Man: Miles Morales' open world.
Similar mechanics allow players to web-zip quickly to nearby rooftop perches and bound from them with a well-timed input to perpetuate their momentum across the city. Players also replenishMarvel’s Spider-Man: Miles Morales' bioelectric energy stores by performing tricks in the air, which then rewards players for expertly maneuvering.
Interestingly,Marvel’s Spider-Manfeatures a similar bugthat one player found during a car pursuit. That respective player also saw themselves trapped in an environmental texture that they could not escape from, which likely soft-locked the game until they quit out. It is possible thatMarvel’s Spider-ManandMarvel’s Spider-Man: Miles Moraleshave areas that de-load or have collision issues that are imperceptible until players eventually interact with them, but because each game’s open world is so large they scarcely ever do.
Marvel’sSpider-Man: Miles Moralesis available now on PS4 and PS5.
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