Players will have to deal with more than just fire-breathing creatures of mythology inDragon’s Dogma 2, as the game’s vast map is full of supernatural beasts of terrifying sizes that players will need to bring down. This is no easy feat, regardless of the strategy you adopt in combat, but there are some tactics you can use to get an advantage over much larger foes.

Dragon’s Dogma 2features a host of popular mythological creatures looking to put an end to the reign of the Arisen before it begins, including Cyclops, Minotaur, and Ogres. While tough opponents, they are certainly beatable, especially when you know their weaknesses. In this guide, we will explainhow to push and knock over large beasts inDragon’s Dogma 2to give you a window of opportunity to deliver some devastating blows.

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How To Ground Large Beasts In Dragon’s Dogma 2

No matter what creature stands before you, it is likely that they are at their best while on their feet, especially when taking into account the immense weight they carry that is capable of crushing you. While this is a strength for the likes of Ogres, it can also be its weakness with the right strategy, which is whereDragon’s Dogma 2’sgrab and push mechanics come in handy.

To push and knock over a large beast, players will need toapproach the monster they are battling and press R2/RT and the direction they want to movethe creature. While, in theory, this sounds straight forward, it won’t realistically work if it is just you against an enormous monster with its two feet firmly planted in the ground. There are a few extra considerations to make in order for the technique to be successful:

If you are successful in grounding a large beast, it will open a window of opportunity to unleash a barrage of attacks betweenyou and your party of Pawnsbefore it stirs and returns to its feet. You are not limited to the number of knockdowns you can inflict on a beast in battle, so this is a particularly useful technique to master for when you take on the tougher creatures with four or more health bars, like Chimeras, Griffins, and Dragons.