Everyone has their own favoriteHalogame, which is a testament to how consistent and varied each entry has been throughout the decades-long franchise. For some, the classicHalo: Combat Evolvedexperience is their favorite, while others prefer the excellent multiplayer experience fromHalo 2. Others will prefer the unique twists on the experience that came fromHalo: ReachandHalo 4, while others prefer the wildly different experience that came fromHalo 5. However, for many fans' favorite,Halo 3was the definitive experience from theHaloseries, with many sharing memories as the original Xbox 360 multiplayer servers go down for good this week.

Several hardcore fans returned to the originalHalo 3release on Xbox 360, in the weeks leading up to the game’s server shutdown, to celebrate the third entry’s legacy. Granted the servers forThe Master Chief Collectionversion ofHalo 3are still alive and well, but the original experience (on its original console) said goodbye on Thursday, June 12, 2025. Many fans hold a deep reverence for the originalHalo 3experience, because at the time it was a multi-faceted and feature-rich multiplayer experience. Gameplay modes and mechanics featured a ton of variety, and the originalHalofoundation had been honed and improved into the best version yet.

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Halo 3: Building Off Of Halo 2 With Custom Content And File Sharing

Halo 2and the introduction of Xbox Live on Microsoft’s first console are often credited with innovating online multiplayer for gaming consoles. That being said, whileHalo 2certainly laid the foundation for the Xbox 360,Halo 3expanded and perfected that framework into something we even greater replayability. At first, this was the inclusion of new game modes like Infection and VIP, as well asthe eventual inclusion ofRed Vs. Blue’s own Grifball. Infection in particular was originally based on a fan game mode inHalo 2, which added some zombie-esque flair toHalo 3multiplayer, but it wasn’t until fans got a hold of Forge whereHalo 3’s multiplayer truly became special.

Primarily, file sharing anduser-created content were pivotal to the long-term success ofHalo 3. Custom maps, custom modes, and all the additional versatility of Forge mode brought with it madeHalo 3’s multiplayer just as unique and innovative. While previous online multiplayer games on PC had seen similar offerings,Halo 3was the first time when a console game had a wealth of additional content ushered in by a healthy community of players. Classic custom maps and modes for Infection, like “Fat Kid” on the Foundry map, “Duck Hunt” on the Sandbox map, or “Jenga” on the Standoff map, there were a ton of unique

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Halo 3: A Halo Game Unlike Any Other Before It

Forge, in tandem with file sharing and all the other methods of sharing custom content lead to aHalocommunity, andaHalogame, unlike any other. Mods on PC lead the charge on custom content for the nicheHaloplayerbase, but this was the first time Bungie had added a first-party map editor for Xbox players (Halo 2had a traditional PC map editor, not Forge). As the game lived on, Forge expanded the capability ofHalo 3’s gameplay foundation far beyond whatHalowas initially capable of: Custom game modes grew from iterative to revolutionary with things like challenge maps and other genre-bending modes, while Machinima creators had even more control over their art.

Of course, all of this was on top ofthe already-stellar gameplay experience ofHalo 3. Fans played through the long-anticipated conclusion (at the time) of the Master Chief’s story, “finishing the fight” just as Microsoft’s marketing encouraged them to. Even after the Chief’s story was over, fans were entertained for hours on end via playing campaign co-op and the evergreen multiplayer offering as well. A varied blend of game modes, both competitive and casual, were provided at launch, and expanded over time as Bungie supported its most popularHalomultiplayer yet.Halofans were eating well in those few years following its launch in 2007.

Much of that experience has been preserved withThe Master Chief Collection, even if certain UI and community elements are in a different format now compared to the original Xbox 360 release. Despite this,thousands of fans busted out their old Xbox 360 consoles and booted upHalo 3just to get that last moment of nostalgia before the servers shut down.Halo: Reachalso received the same treatment as well, with thousands hopping on the classic spin-offs multiplayer servers before shutting down as well.Halo 3is a special game in many players' hearts, and the original server shutdown was a bittersweet goodbye for one of the most impactful multiplayer games of all time.

Halo: The Master Chief Collectionis available now on PC, Xbox One, and Xbox Series X/S.