Maxis, the studio behind one of the most ubiquitous PC games of all time,The Sims, is now hiring a Senior Game Designer with experience in developing multiplayer video games. With the majority of Maxis titles having only had somewhat limited multiplayer capabilities, this presents fans with a potentially fascinating new world of possibility for the studio’s next mainline release.
Of course,The Simsisn’t the only franchiseMaxishas worked on in the past. The studio had previously worked on games such asSimCityandSpore, most notably, wherein both of these IPs flirted with the basics of multiplayer functionality at some point in time. Regardless, the developer’s next project calls for a person to “advocate for the social and multiplayer aspects of all experiences,” and Maxis is now looking for someone trained in the multiplayer gaming niche to jump into this position.

RELATED:Upcoming Free Update For The Sims 4 Makes Sims' Sexual Orientations Fully Customizable
It’s been known for some time now thatMaxis is modernizingThe Sims' graphics engineto a potentially substantial extent, suggesting that the studio may be gearing up for a new mainlineSimsrelease. Now, however, it has also been revealed that the studio is ready for a modern multiplayer experiment in one of its upcoming titles. Specifically, Maxis needs someone with ample expertise in multiplayer game design for PC, consoles, and mobile devices, as well as with production know-how for live-service games.
The new Maxis hire would be tasked with bringing players and their creations together in potentially unexpected ways, which may sound familiar to fans ofSpore. It has been argued thatSporeshould be explored anewwith cutting-edge technology and contemporary gaming sensibilities, but it’s rather unlikely that this is the direction that Maxis would take. Instead, the likelier outcome is that Maxis is hoping to implement advanced multiplayer features into its nextSimstitle.
It makes perfect sense for Maxis to pursue this line of thinking, too. Some have argued thatThe Sims 5should focus on daily routineyet again, instead of delivering ever-crazier topical DLC with werewolves and various other assorted sci-fi and fantasy elements. What better way for Maxis to sign off on this notion than to work on a way to officially implement aSimsmultiplayer mode?
After all,a newSimsgame is long overdueby now. The franchise has proven immensely successful for Maxis and Electronic Arts over the years, and the odds of them skipping over a new mainlineSimstitle in lieu of a different and riskier IP are rather low. Whatever the case may be, fans should keep an eye on further news about Maxis, as it’s likely that the studio’s next project -Simsor not - will be an exciting predicament.
MORE:Park Beyond Adds the Best Part of Spore into Rollercoaster Tycoon