The Quarryis Supermassive Games' latest interactive horror experience, combining cinema with immersive games. As always, Chapter 10 ofThe Quarryhides tarot cards, historical clues, and evidence that can alter the playthrough experience.

Chapter 10 is the culmination of all the counselors trying to survive the night, based on previous player choices. It also doesn’t shy away from teasing the player with the final collectibles, so it is recommended to makemanual backup saves ofThe Quarrysave filesto save time with restarting.

Kaitlyn collecting The Quarry’s final Tarot card

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Searching the Lodge (Left Side) as Kaitlyn

Chapter 10 will likely play out differently due to various choices made earlier in the game, but one section will always appear: exploring the campsite lodge withKaitlyn and optionally Dylan.

The first place Kaitlyn will need to go is up the stairs on the right, both to find a vantage point and grab the last remaining collectibles. In totalthere is one Tarot card, five clues, and one evidence opportunity.

Q10 Paintiing

Once upstairs, turn left and enter the bedroom (identifiable by the bunk beds inside.) On the carpet near one of the bunk beds isCamp History Clue #12: a letter from Chris Hackett. From here, Kaitlyn can leave the bedroom and immediately head up the stairs outside to the next floor.

Up on the highest floor is the last remainingTarot Card (#22),which can be seen when Kaitlyn walks to the far end of the room. Once the camera angle changes, it will be visible and can be collected. If all prior Tarot cards have been collected on this playthrough, the trophy/achievement should pop immediately.

Q10 T2

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After this, head back down one floor and towards the walkway. Halfway along it, Kaitlyn can inspect the painting and getHackett History Clue #19. However, this point also serves asthe trigger forThe Quarry’sendgame, so be sure to select the CONTINUE LOOKING option to grab the other collectibles.

Searching the Lodge (Right Side) as Kaitlyn

At the end of the walkway is an optional clue, depending on whetherKaitlyn shot Bobby (the big hunter) in Chapter 5. This will be the finalFreakshow Fire Clue (#9)that players can collect - a ticket stub. The last two HH clues are located further ahead.

TheHackett History Clue #17will be visible when inspecting the whiteboard in the classroom, collectable after a quick inspection. Leave the room and immediately turn left to go up some stairs just as before.

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Interacting with the sofa nearby will revealHackett History Clue #18and should be the last one to get. Also up here is the final piece of evidence; head towards the pile of blue boxes a few steps away and the prompt should appear. If the player has successfully collected all prior clues and evidence respectively,the two trophies/achievements should pop automatically.

After this gameplay section, allThe Quarry’s collectibles will have been obtained. However, there is plenty more to explore thanks to the numerous endings, story paths, and bonus dialogue choices.

The Quarryis available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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